StarCraft enhanced on its predecessor Warcraft II, which highlighted two extremely similar playable factions, by introducing asymmetry in between the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered from the lesser-regarded 1996 SSI release War Wind. The unit https://marconi8o0.bloggactif.com/30676861/5-simple-statements-about-starcraft-explained